Influence Points are used to determine a League’s position in the League Rankings.
Influence Points are calculated as follows:
1. By converting the territory of a League’s conquered Beacons into Influence Points. A 1:1 ratio is used for conversion, so 1 sq. km of territory equals 1 Influence Point;
2. By taking into account a League’s Achievements. Up until now, a percentage bonus was applied a League’s territory based on its Achievements. Leagues will still benefit from this bonus, but now it will be applied to their Influence Points.
3. Each Achievement will now have its own additional reward, in terms of Influence Points, that will be added to a League’s total number of Influence Points.
For example:
League A controls 2 Beacons and currently controls 10k sq. km of territory. The League also has a few Achievements that increase their score by 5%. Its territory is converted into Influence Points, then the 5% bonus from the Achievements is applied, yielding 10500 Influence Points. Again, each Achievement also carries an additional reward in terms of Influence Points, which is then added to give the total Influence Points. In this case, the rewards that this League had earned from various Achievements amounted to 100, meaning that the League’s total Influence Points equal 10600.