Coalitions are groups of allied Leagues. Leagues in a Coalition still retain the same relationships between each other as they had before they joined the Coalition – Leagues within a Coalition can attack each other, and Unit statistics (such as Movement Speed) are unaffected. Coalitions are primarily for efficient communication and coordination.
Coalition Leaders are able to accept or decline requests to join the Coalition, and assign management permissions to other League Marshals. The player who created the Coalition will be the only Coalition Leader until they assign permissions to other League Marshals. If there is only one League Marshal with management permissions, they cannot leave the Coalition until they have assigned permissions to at least one other player.
Any League Marshals that have 100 or more League Members can create a Coalition. Coalition creation is free. When a Coalition is created, Coalition Leaders can send invitations to Leagues which they can either accept or decline. Accepting will mean that League will join the Coalition. Leagues can also apply to join a Coalition, and Coalition Leaders can choose whether to accept or decline them. Leagues can only be a member of one Coalition.
Leagues can choose to leave a Coalition. Only the League Marshal has permissions to let their entire League leave at once. Leaving a Coalition is instant, and the League Marshal can apply to join another Coalition immediately. Any Coalition Leader can start the Coalition Disband process. It takes 7 days for the Coalition to be disbanded after the process has been started. Any Coalition Leader can also stop the dismissal before the timer ends.