If you can't find the items that you earned, this article will provide you with the information on where to look for them.
Scrolls
A player can earn one Scroll per day for logging into the game or purchase it with the Sapphires and Soulstones. The Scrolls can be traded, sold and used for the discovery of the Lost Art.
Here, you can find useful information about the Scrolls and how a player can use them:
- When a player sells or exchanges the Scrolls, he/she will not retain a copy.
- Scrolls disappear upon discovery of the Lost Art they were required for (if a player has more than one Scroll of the same type, he/she will be able to sell/exchange them later).
- If a player uses the "Sell All Scrolls" option in the House of Scrolls, he/she will irreversibly sell all available Scrolls.
- If a player extends an offer on the Market, the Scroll will become unavailable for 3 days. To cancel the offer, a player has to open the Market - Caravans tab and click on the "Decline" button next to the offer in the "Loaded Caravans" section.
Please note that the Scribe does not provide Scrolls for Vampire Units. These special Scrolls must be purchased with Soulstones, which can only be obtained in Tournaments and Saga Quests. Once you have earned Soulstones, you may use them on the Black Market to purchase Scrolls for Vampire Units.
Daily Loyalty Roll
All bonuses for the Daily Loyalty Roll are credited to your account right at the moment when you log into the game. Having entered the game, you can see your balance with already added Sapphires.
The game server updates Daily Loyalty Roll at 00:00 UTC. If you are in the game at this time, Sapphires will be immediately added to your account.
Items that are included in the rewards are stored on the Black Market. E.g., Resources are stored in the “Resources” tab.
If you can't find your reward upon receiving it, please restart the game and check one more time.
Tournament & Quest Rewards
Tournaments and Quests can grant generous rewards, provided that a player completes all requirements. Rewards that you can receive for completing Quests and Tournaments can be divided into three subcategories:
- In-game currency
- Items
- Units
Items that are included in the rewards are stored in the Black Market (e.g., Resources are stored in the “Resources” tab).
Free activator for level-up of Paragon Status
If your Paragon Status is active at the moment when you reach its new level, 24-hours Paragon Activator is added to the Paragon tab on the Black Market.
The additional carrying capacity of Caravans
You can add +100% to the initial carrying capacity of your Caravans using Soulstones in the Black Market. In total, you can buy ten items, each of those grants +10% to the carrying capacity. They will be removed from the available offers in the Black Market as soon as you purchase them all.
Weor’s Protection got deactivated
Weor's Protection will be instantly deactivated if the protected player raids or besieges any castle on the map. At that, he/she gets a pop-up notification with a warning.
Reward packs for League Quests
League Missions grant rewards for team work. A player can earn up to four Reward Packs during a single Mission, namely: Basic, Standard, Elite and Exclusive Packs. They are stored in the Special tab on the Black Market.
After 72 hours (from the moment it was added to the Black Market) the Reward Pack expires, and a player will not be able to open it anymore. Make sure to open yours every day to maximize the rewards.
A player receives the Reward Packs not when the Quest ends, but at the moment when League fulfills requirements for each Pack. It means that you can open the Reward Packs when the Quest is still in progress. Often players are getting confused because when the Mission ends a list of unlocked Reward Packs is displayed again, even though a player has already opened all Packs.
How it works:
- Your League receives the Quest.
- You and your League-mates earn the required amount of the points to get the Basic pack.
- You receive the Basic pack, it is added directly to your Black Market.
- You continue participating in the Quest.
- You and your League-mates earn the required amount of the points to get the Standard pack.
- You receive the Standard pack, it is added directly to your Black Market and so on.
If you can't find the Reward Packs in the Special tab on the Black Market, it means that you have already opened them earlier.
Relics
Relics can do several different things. Some offer Offensive bonuses, while others improve the Defensive attributes of various Units. Other Relics mainly improve the production performance characteristics for your entire Castle (resource production, Defense bonuses, etc.)
Relics can be either Permanent or Temporary. Build a Temple of War to use either type.
You can disengage and drag activated Permanent Relics back to Sanctuary at any time for later use, but Temporary Relics are consumable items and are active for a fixed period of time – once activated, they can't be moved back to the Sanctuary. If you exchange one Activated Temporary Relic for a new one, the old one will automatically be deleted.
If you don’t need some Relics, you can easily sell them from your Reliquary and get resources in return.
Combining of Crystals
All Crystal Coffers acquired will be sent to Cache at the Sanctum of Shards, where you can open them and collect your Crystals.
You can increase the size and potency of your Crystals by combining any two of the same level and type, thus granting you a new Crystal of a higher level. By repeating this process, you can upgrade Crystals up to a maximum Level of 12. The higher the level of the Crystal, the better the bonus it will grant to your forces once activated.
If you select the option “Combine All”, then the maximum amount of Crystals will be combined, creating higher level Crystals. E.g., I have many Crystals of the same type, let’s call it type “A,” and with different levels and select “Combine All”:
- Two Crystals of lvl. 1 get combined into one lvl. 2 Crystal.
- The combining algorithm checks if I have other two other Crystals of type “A” and with the same level.
- “No” - lvl. 2 Crystal is added to the Cache.
- “Yes” - two lvl. 2 Crystals of type “A” get combined into one lvl. 3 Crystal of type “A.”
- The combining algorithm checks if I have other two other Crystals of type “A” and with the same level.
- “No” - lvl. 3 Crystal is added to the Cache.
- “Yes” - two lvl. 3 Crystals of type “A” get combined into one lvl. 4 Crystal type “A” and so on.