Overview
Your Naval Buildings are where you recruit, manage, and develop all of your different fighting Units. Each Unit or set of units are produced at their own respective Buildings. Construction of some Buildings is required to unlock certain new Naval Discoveries or more advanced Naval Buildings.Infirmary
The Infirmary is where some of the best doctors in the Seven Seas will fix up your fallen crew and will revive Units you have lost whilst defending your Haven. From here you can restore your Units for FREE or by spending Rubies. The Level 1 Infirmary will let you revive 6% of your Units for FREE. Upgrading your Infirmary will increase the number of Units you can restore. Remember: reviving Units is cheaper and quicker than training a new army!The Infirmary contains 2 interface tabs:
- "Info" - Displays the Infirmary Upgrade Level and its information.
- "Infirmary" - Displays number and type of Units you can revive, both for FREE and by using Rubies.
Only a certain percentage of your fallen Units will be displayed in the Infirmary for revival.
After you have upgraded this Building to a certain level, you will need Upgrade Etchings to upgrade it further. Upgrade Etchings can be acquired from the Smuggler's Den.
Tavern
Building the Tavern gives you access to your core defensive and offensive Crew. You can view the Discoveries required to unlock each Unit by holding your mouse over the "Build" button and viewing the "Requirements" window.The "Queue" window in this building allows you to view your current Unit production queues. Use your Rubies to instantly complete production in a queue. If you wish to visit other Buildings, you can click the "Pirate Stronghold" or "Smuggler's Den" buttons.
To build the Tavern:
1. Go to your Haven.
2. Click "Construction".
3. Open the "Naval" tab and select the Tavern.
4. Choose a place in your Haven and start building.
Armory
Once you've discovered Bursting Shells you can go about building an Armory, where your Bombardiers, Grenadiers, Cannoneers, and Cuirassiers can be recruited to blow your prey to the tiniest of bits! Show them no mercy!You can view the Discoveries required to unlock each Unit by holding your mouse over the "Build" button and viewing the "Requirements" window.The "Queue" window in this Building allows you to view your current Unit production queues. Use your Rubies to instantly complete production in a queue. If you wish to visit other Buildings, you can click the "Pirate Stronghold" or "Smuggler's Den" buttons.
To build the Armory:
1. Go to your Haven.
2. Click "Construction".
3. Open the "Naval" tab and select the Armory.
4. Choose a place in your Haven and start building.
Shipyard
Once you've gained knowledge of Flight, build a Shipyard and call yourself a true pirate! Commission your first ships - Gunboat, Brigantine, Man o' War, and Frigate. You can view the Discoveries required to unlock each Unit by holding your mouse over the "Build" button and viewing the "Requirements" window.The "Queue" window in this Building allows you to view your current Unit production queues. Use your Rubies to instantly complete production in a queue. If you wish to visit other Buildings, you can click the "Pirate Stronghold" or "Smuggler's Den" buttons.
To build the Shipyard:
1. Go to your Haven.
2. Click "Construction".
3. Open the "Naval" tab and select the Shipyard.
4. Choose a place in your Haven and start building.
Dutchman's Hangar
Build the Dutchman's Hangar and put to sail those dreaded masters of the seas - the Submarine, Ship of the Line, Flying Dutchman, and the Juggernaut! You can view the Discoveries required to unlock each Unit by holding your mouse over the "Build" button and viewing the "Requirements" window.The "Queue" window in this Building allows you to view your current Unit production queues. Use your Rubies to instantly complete production in a queue. If you wish to visit other Buildings, you can click the "Pirate Stronghold" or "Smuggler's Den" buttons.
To build the Dutchman's Hangar:
1. Go to your Haven.
2. Click "Construction".
3. Open the "Naval" tab and select the Dutchman's Hangar.
4. Choose a place in your Haven and start building.
Haunted Cemetery
Building the Haunted Cemetery lets you give your Friends Black Spots to summon you Dark Corsairs.In addition to the 3 Dark Corsairs you can summon daily, your Friends can help you summon Dark Corsairs by visiting your Haven and clicking on your Haunted Cemetery once a day. You can use your Friends Panel to summon a Dark Corsair by clicking on your Friend's avatar.
Build Corsair's Grave to Summon more Dark Corsairs (max.50).
To build the Haunted Cemetery:
1. Go to your Haven.
2. Click "Construction".
3. Open the "Naval" tab and select the Haunted Cemetery.
4. Choose a place in your Haven and start building.
Steamworks
Building the Steamworks, producing Gears, and researching the required Discoveries allows you to begin building Steam Units (Zeppelin Scouts, Nautilus Submarines, Gyrodyne Scouts, and "Tempest" Ornithopters). Use King's Pardons to Pardon Zeppelin Scouts, Gyrodyne Scouts and Nautilus Submarines ("Tempest" Ornithopters cannot be pardoned). To build the Steamworks:1. Go to your Haven.
2. Click "Construction".
3. Open the "Navy" tab and select the Steamworks.
4. Choose a place in your Haven and start building.